Post by Lunar on Oct 9, 2016 14:46:32 GMT -6
...It was time. The time where either the death of so many "innocent" students occurred, or justice was served...
"It's time, guys. It's the time where you all either rot, or stay alive. So, let's get right to it."
"Ahaha... Let's give it e-everything we've got... It's... p-punishment time! This despair... Kyahahaha!"
Junko pointed a finger into the air, and then she flipped off all of the students. What's gotten into her?
"AHAHAHAHAHAHA! Aqua was innocent! Time to die, shitheads!"
...No... it wasn't your time to die... This can't be... happening...
But before you could even think, a chain grasped around your ankle, dropping you into some strange floor from a trapdoor.
EXECUTION: Despair...
You arrived here stunned, as you look down from where you stood, at a grey floor, cracked and dismantled. In front of you was an empty abyss, with hurling noises from a fan, spiraling around the room. You were placed in some sort of box, that fell into it, and all you could remember was feeling cold... and not remembering if you had limbs or not...
AQUA WAS INNOCENT
BAMBI WAS GUILTY
MURDER PLAN
(Going to copy and paste this one, credit to Aqua.)
1. Start the brain control on chever. He should already know what to do, but just in case, he should go to the storage room real quick, grab some rope, tape recorder, and handcuffs, and then drop those items off into the incinerator room real quick and then head back to meet up with Bambi to go to the library. In the meantime I will be going to the kitchen to grab two kitchen knives, then head to the library.
2. Head up stairs to the library. Bambi should be setting up the trap in the stairs. While she is doing that, I will knock her out with the hilt of the knife (and catch her to make sure she doesnt fall down the stairs). We will then carry unconscious to the library to wait until everyone else falls asleep.
3. Heading to the incinerator (when passing the trap, have chever cover me and Bambi so only he gets sprayed by it), we will drop bambi off there and I will stay by her to make sure she doesnt suddenly wake up. Chever will go to his room to get the drapes from his room, and also a piece of paper and a pen to have him write a note that says "If you value Bambi, come pick her up in the incinerator" and put the pen into his pocket. In the meantime, I will be setting up the trap. I will handcuff Bambi to the base of the incinerator to start out.
4. I will then set one of the kitchen knives right within arms reach of her. As chever gets back, I will take the drapes and put them up parallel to the walls on both sides of the incinerator (to create a space that Bambi can't see). I will take the note from chever and stuff it into my pocket. I will record on the tape recorder
"Hello Bambi. This is your final trial- For life, and for death. Make the correct decision. I'm sure you have noticed that you, the pyrotechnician, are covered in gasoline. The roles have been reversed. After this tape recording has played, a gasoline trail leading up to you will start on fire. You will have 20 seconds to make a decision as the path burns leading to you. It will be 30 seconds before the room will completely start on fire. You see the knife next to you. You have a hand stuck in a handcuff. There is only one way out Bambi.".
5. I will take some string from bambi's clothes and attach it to the incinerator door, then put the other end of the string to the other side of the drapes (this is so i can pull open the incinerator door from my hiding place). I will take the rope and attach it to the door, have it lead to the other side of the drapes, and attach a knife to the other end of the rope (this is again so Bambi will not see the rope that leads to the murder of chever).
6. I know Bambi has the materials to light things on fire. I will take any gasoline she has on her and make a long winding trial going around the room (sort of like a long line of dominoes, but with gasoline and fire). It will start from the incinerator, at sometime hit the curtain, and eventually end at Bambi, who will be covered in gasoline. I want to put a lot of it to ensure she has enough time to cut her hand off and flee.
7. Finally, have chever lie underneath the booby trap on the other side of the drapes. Here is what should happen:
Bambi wakes up. Sees the tape recorder. Plays the tape recorder. Me, who will be hiding on the other side of the drapes where Bambi can't see me (the drapes should look like walls to her), after hearing the tape recording end, will pull the incinerator door open (the incinerator should be on by this point) lighting the long gasoline trial on fire. It will take 20 seconds to completely light on fire, plenty of time for Bambi to cut off her hand, since that is the only way to escape since she is handcuffed. When the drapes start on fire, they will give her the impression the room is actually on fire, so she will hopefully leave in a hurry. As she opens the door, she is allowing the rope to slack, killing chever, but she won't know it.
8. After she leaves, I will quickly take the rope used in the booby trap and throw it into the fire (I don't want people knowing about the existance of the booby trap) then quickly leave the room. Hopefully Bambi is passed out or something due to blood loss. If she is, I will take her to the infirmiry where I will treat her wounds till the morning.
And thus, she will be the killer, and I will be her accomplice. I will ENSURE she gets away with this murder. She needs to be able to win this game
"It's time, guys. It's the time where you all either rot, or stay alive. So, let's get right to it."
"Ahaha... Let's give it e-everything we've got... It's... p-punishment time! This despair... Kyahahaha!"
Junko pointed a finger into the air, and then she flipped off all of the students. What's gotten into her?
"AHAHAHAHAHAHA! Aqua was innocent! Time to die, shitheads!"
...No... it wasn't your time to die... This can't be... happening...
But before you could even think, a chain grasped around your ankle, dropping you into some strange floor from a trapdoor.
EXECUTION: Despair...
You arrived here stunned, as you look down from where you stood, at a grey floor, cracked and dismantled. In front of you was an empty abyss, with hurling noises from a fan, spiraling around the room. You were placed in some sort of box, that fell into it, and all you could remember was feeling cold... and not remembering if you had limbs or not...
AQUA WAS INNOCENT
BAMBI WAS GUILTY
MURDER PLAN
(Going to copy and paste this one, credit to Aqua.)
1. Start the brain control on chever. He should already know what to do, but just in case, he should go to the storage room real quick, grab some rope, tape recorder, and handcuffs, and then drop those items off into the incinerator room real quick and then head back to meet up with Bambi to go to the library. In the meantime I will be going to the kitchen to grab two kitchen knives, then head to the library.
2. Head up stairs to the library. Bambi should be setting up the trap in the stairs. While she is doing that, I will knock her out with the hilt of the knife (and catch her to make sure she doesnt fall down the stairs). We will then carry unconscious to the library to wait until everyone else falls asleep.
3. Heading to the incinerator (when passing the trap, have chever cover me and Bambi so only he gets sprayed by it), we will drop bambi off there and I will stay by her to make sure she doesnt suddenly wake up. Chever will go to his room to get the drapes from his room, and also a piece of paper and a pen to have him write a note that says "If you value Bambi, come pick her up in the incinerator" and put the pen into his pocket. In the meantime, I will be setting up the trap. I will handcuff Bambi to the base of the incinerator to start out.
4. I will then set one of the kitchen knives right within arms reach of her. As chever gets back, I will take the drapes and put them up parallel to the walls on both sides of the incinerator (to create a space that Bambi can't see). I will take the note from chever and stuff it into my pocket. I will record on the tape recorder
"Hello Bambi. This is your final trial- For life, and for death. Make the correct decision. I'm sure you have noticed that you, the pyrotechnician, are covered in gasoline. The roles have been reversed. After this tape recording has played, a gasoline trail leading up to you will start on fire. You will have 20 seconds to make a decision as the path burns leading to you. It will be 30 seconds before the room will completely start on fire. You see the knife next to you. You have a hand stuck in a handcuff. There is only one way out Bambi.".
5. I will take some string from bambi's clothes and attach it to the incinerator door, then put the other end of the string to the other side of the drapes (this is so i can pull open the incinerator door from my hiding place). I will take the rope and attach it to the door, have it lead to the other side of the drapes, and attach a knife to the other end of the rope (this is again so Bambi will not see the rope that leads to the murder of chever).
6. I know Bambi has the materials to light things on fire. I will take any gasoline she has on her and make a long winding trial going around the room (sort of like a long line of dominoes, but with gasoline and fire). It will start from the incinerator, at sometime hit the curtain, and eventually end at Bambi, who will be covered in gasoline. I want to put a lot of it to ensure she has enough time to cut her hand off and flee.
7. Finally, have chever lie underneath the booby trap on the other side of the drapes. Here is what should happen:
Bambi wakes up. Sees the tape recorder. Plays the tape recorder. Me, who will be hiding on the other side of the drapes where Bambi can't see me (the drapes should look like walls to her), after hearing the tape recording end, will pull the incinerator door open (the incinerator should be on by this point) lighting the long gasoline trial on fire. It will take 20 seconds to completely light on fire, plenty of time for Bambi to cut off her hand, since that is the only way to escape since she is handcuffed. When the drapes start on fire, they will give her the impression the room is actually on fire, so she will hopefully leave in a hurry. As she opens the door, she is allowing the rope to slack, killing chever, but she won't know it.
8. After she leaves, I will quickly take the rope used in the booby trap and throw it into the fire (I don't want people knowing about the existance of the booby trap) then quickly leave the room. Hopefully Bambi is passed out or something due to blood loss. If she is, I will take her to the infirmiry where I will treat her wounds till the morning.
And thus, she will be the killer, and I will be her accomplice. I will ENSURE she gets away with this murder. She needs to be able to win this game