Post by Vaellin the Bard on Aug 18, 2020 14:43:01 GMT -6
Thank you for checking out the first every Death Game by Majority!
Setting: Ten of you have been captured for nefarious purposes. You all wake up in a strange blue room and are told that in order to survive you must survive the Death by Majority game. A strange watch is on each of your hands and when you check you can see an image displayed and a name under the role. You can also view a shop and the rules of the game there.
Three people stand before you, claiming to be dolls made to host the main game and each set up to host mini games between the main games. They are Tia Safalin, a shy and nervous girl who says she will handle the easy and normal games, Rio Ranger, an eager and rude boy who will handle the difficult games, and Sue Miley, a woman with a sinister smile who will handle the deadly games.
Sign ups cap at 10 people! I need:
Your character’s name
Preferably a picture
An interesting fact about your character!
Rules:
Up to 10 people, each given a role:
(1) Sage -- knows who keymaster is
(1) Keymaster -- if voted up, everyone dies
(1) Sacrifice -- if voted up, everyone but Sacrifice and a person of their choice dies. If not, they die no matter who was voted up. Vote is worth 2 points
(2-7) Commoner -- no special abilities
The goal of everyone but sage and sacrifice is to vote up a commoner or the sage. The sage wants to vote up a commoner. The sacrifice wants to vote up themselves.
Game Mechanics
Duration:
1.5 - 2 weeks
Sign ups last 3 days or until 10 people sign up
RP, Trading, and mini games last for a week
Trial lasts 4 days, split in two parts (Will start Monday, Tuesday, or Wednesday the following week)
Trading
Done via private chat (discord or forum private messages)
You can trade any two player's roles, not just yours
Trading costs coins--to be elaborated on in Coin section
When a trade is completed, there is a 30 minute cool down
If a trade is done including the Sacrifice or Keymaster roles, an alarm will sound
When host is unavailable (asleep), up to 5 trades (or alarms)can be queued up (2 at most from a single player)
Alarms trigger cooldowns and take up trade slots
Coins/Shopping
Everyone starts with 500 coins
Players can trade coins (both game and regular)--notify host if you do
You can purchase items through your watch or a host
You can earn coins via mini games (3 game coins earned automatically daily, they do not expire until used)
Mini games give coins based on difficulty
Easy: 25
Medium: 50
Hard: 100
Deadly: 200
Deadly games can only be tried once per day, and may have consequences
Only Easy and Medium games will be available while host is asleep.
Send message privately including solution and puzzle name
Items you can purchase:
Trade:
Costs 200 coins, Effect: trade any two player's roles, Effect: triggers 30 minute cooldown, Effect: Alarm will sound if sacrifice or keymaster is traded
Shield:
Cost: 150 coins, Effect: Protect yourself from one trade, Effect: refunds half cost of trade to player who purchased a trade
Crystal Ball:
Cost: 100 coins, Effect: View someone's role one time
Alarm:
Cost: 50 coins, Effect: sound off an alarm as if Sacrifice or Keymaster has been traded, Effect: triggers 30 minute cooldown
Wiretap:
Cost: 100, Effect: know when select player has initiated a trade and who they traded with.
Mini Games:
Riddles (also available when offline)
1v1 (with host or player)
Mini RP puzzles
Ask the host if you have any questions!
Setting: Ten of you have been captured for nefarious purposes. You all wake up in a strange blue room and are told that in order to survive you must survive the Death by Majority game. A strange watch is on each of your hands and when you check you can see an image displayed and a name under the role. You can also view a shop and the rules of the game there.
Three people stand before you, claiming to be dolls made to host the main game and each set up to host mini games between the main games. They are Tia Safalin, a shy and nervous girl who says she will handle the easy and normal games, Rio Ranger, an eager and rude boy who will handle the difficult games, and Sue Miley, a woman with a sinister smile who will handle the deadly games.
Sign ups cap at 10 people! I need:
Your character’s name
Preferably a picture
An interesting fact about your character!
Rules:
Up to 10 people, each given a role:
(1) Sage -- knows who keymaster is
(1) Keymaster -- if voted up, everyone dies
(1) Sacrifice -- if voted up, everyone but Sacrifice and a person of their choice dies. If not, they die no matter who was voted up. Vote is worth 2 points
(2-7) Commoner -- no special abilities
The goal of everyone but sage and sacrifice is to vote up a commoner or the sage. The sage wants to vote up a commoner. The sacrifice wants to vote up themselves.
Game Mechanics
Duration:
1.5 - 2 weeks
Sign ups last 3 days or until 10 people sign up
RP, Trading, and mini games last for a week
Trial lasts 4 days, split in two parts (Will start Monday, Tuesday, or Wednesday the following week)
Trading
Done via private chat (discord or forum private messages)
You can trade any two player's roles, not just yours
Trading costs coins--to be elaborated on in Coin section
When a trade is completed, there is a 30 minute cool down
If a trade is done including the Sacrifice or Keymaster roles, an alarm will sound
When host is unavailable (asleep), up to 5 trades (or alarms)can be queued up (2 at most from a single player)
Alarms trigger cooldowns and take up trade slots
Coins/Shopping
Everyone starts with 500 coins
Players can trade coins (both game and regular)--notify host if you do
You can purchase items through your watch or a host
You can earn coins via mini games (3 game coins earned automatically daily, they do not expire until used)
Mini games give coins based on difficulty
Easy: 25
Medium: 50
Hard: 100
Deadly: 200
Deadly games can only be tried once per day, and may have consequences
Only Easy and Medium games will be available while host is asleep.
Send message privately including solution and puzzle name
Items you can purchase:
Trade:
Costs 200 coins, Effect: trade any two player's roles, Effect: triggers 30 minute cooldown, Effect: Alarm will sound if sacrifice or keymaster is traded
Shield:
Cost: 150 coins, Effect: Protect yourself from one trade, Effect: refunds half cost of trade to player who purchased a trade
Crystal Ball:
Cost: 100 coins, Effect: View someone's role one time
Alarm:
Cost: 50 coins, Effect: sound off an alarm as if Sacrifice or Keymaster has been traded, Effect: triggers 30 minute cooldown
Wiretap:
Cost: 100, Effect: know when select player has initiated a trade and who they traded with.
Mini Games:
Riddles (also available when offline)
1v1 (with host or player)
Mini RP puzzles
Ask the host if you have any questions!