Post by Alucard on Oct 17, 2016 4:41:42 GMT -6
Game 65 // Nightly life 1
The lights turn off and on again. It’s now relatively dark in the prison. Spooky indeed. You look around at everyone else, as the microphone is turned on. “Officially speaking this is where you all go sleep. But I know you’ve only just woken up so I’ll leave the doors to the rest of the floor open for you all. Feel free to look around, as this is where you will stay for the rest of your life!”
You remember the hobo telling you that he knew a way out. All you had to do was kill another person… Would you take the warden up on his offer and stay forever, or is your freedom worth more than someone else’s life after all.
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Tips & Tricks for all your nighty life needs!
1. Send in your actions through PM of where you want to go. You have 6 actions maximum. What is and isn’t an action is up to me.
2. You start at the middle ground of room 1. I will send you a PM with what you see in your own room from there. You can investigate your own room.
3. The blackened has been informed, and the nightly life will take as long as he/she needs.
4. Don’t take anything at face value. I might not give you all info straight up. This goes for both hidden items and plot.
5. There is plot. I have made it useful, don’t just skip it.
6. I am not gonna keep track of your abilities unless you tell me how you’re using them.
Floor 1 map: imgur.com/a/3Wy6L
Player spreadsheet: imgur.com/a/Ie9z2
Floor 1 map: imgur.com/a/3Wy6L
Player spreadsheet: imgur.com/a/Ie9z2